用户工具

站点工具


笔记:游戏开发

差别

这里会显示出您选择的修订版和当前版本之间的差别。

到此差别页面的链接

后一修订版
前一修订版
笔记:游戏开发 [2020/02/20 22:37]
winkidney 创建
笔记:游戏开发 [2021/09/03 20:56] (当前版本)
winkidney
行 1: 行 1:
 ====== Unity 2D游戏开发前置概览 ====== ====== Unity 2D游戏开发前置概览 ======
   * [[https://blogs.unity3d.com/cn/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-project-for-retro-8-bits-games/|2D Pixel Perfect: How to set up your Unity project for retro 8-bit games]]   * [[https://blogs.unity3d.com/cn/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-project-for-retro-8-bits-games/|2D Pixel Perfect: How to set up your Unity project for retro 8-bit games]]
 +  * [[https://stackoverflow.com/questions/50223866/how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error|how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error]]
 +  * [[https://forum.unity.com/threads/how-to-access-global-variables-across-c-scripts.433537/| 在unity内处理全局状态或上下文]]
 +  * [[https://medium.com/@tumeowilliam/godot-engine-and-pixel-art-a-better-love-story-than-twilight-4c8155ba71cd|GoDot pixel perfect game]]
 +
 +====== TileMap 相关 ======
 +  * [[https://stackoverflow.com/questions/48277320/how-can-i-get-the-x-y-coordinate-location-of-a-tile-in-the-tilemap|how-can-i-get-the-x-y-coordinate-location-of-a-tile-in-the-tilemap ]]
  
笔记/游戏开发.1582209458.txt.gz · 最后更改: 2020/02/20 22:37 由 winkidney