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笔记:游戏开发

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笔记:游戏开发 [2020/02/21 20:38]
winkidney
笔记:游戏开发 [2020/02/22 20:03]
winkidney
行 2: 行 2:
   * [[https://blogs.unity3d.com/cn/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-project-for-retro-8-bits-games/|2D Pixel Perfect: How to set up your Unity project for retro 8-bit games]]   * [[https://blogs.unity3d.com/cn/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-project-for-retro-8-bits-games/|2D Pixel Perfect: How to set up your Unity project for retro 8-bit games]]
   * [[https://stackoverflow.com/questions/50223866/how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error|how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error]]   * [[https://stackoverflow.com/questions/50223866/how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error|how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error]]
 +  * [[https://forum.unity.com/threads/how-to-access-global-variables-across-c-scripts.433537/| 在unity内处理全局状态或上下文]]
  
笔记/游戏开发.txt · 最后更改: 2021/09/03 20:56 由 winkidney