笔记:游戏开发
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笔记:游戏开发 [2020/02/20 22:37] winkidney 创建 |
笔记:游戏开发 [2021/09/03 20:56] (当前版本) winkidney |
====== Unity 2D游戏开发前置概览 ====== | ====== Unity 2D游戏开发前置概览 ====== |
* [[https://blogs.unity3d.com/cn/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-project-for-retro-8-bits-games/|2D Pixel Perfect: How to set up your Unity project for retro 8-bit games]] | * [[https://blogs.unity3d.com/cn/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-project-for-retro-8-bits-games/|2D Pixel Perfect: How to set up your Unity project for retro 8-bit games]] |
| * [[https://stackoverflow.com/questions/50223866/how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error|how-to-set-up-unit-tests-in-unity-and-fix-missing-assembly-reference-error]] |
| * [[https://forum.unity.com/threads/how-to-access-global-variables-across-c-scripts.433537/| 在unity内处理全局状态或上下文]] |
| * [[https://medium.com/@tumeowilliam/godot-engine-and-pixel-art-a-better-love-story-than-twilight-4c8155ba71cd|GoDot pixel perfect game]] |
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| ====== TileMap 相关 ====== |
| * [[https://stackoverflow.com/questions/48277320/how-can-i-get-the-x-y-coordinate-location-of-a-tile-in-the-tilemap|how-can-i-get-the-x-y-coordinate-location-of-a-tile-in-the-tilemap ]] |
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笔记/游戏开发.1582209458.txt.gz · 最后更改: 2020/02/20 22:37 由 winkidney